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Outrun Ullage

Outrun Ullage

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Devlog

  • Small coat of polish
    January 24, 2023 by Gifthammer#ullage, #demo
    Finished some visual improvements and added an Inventory / Item Bag interface so you can now drop your excess of parts if needed. Don’t worry, they’ll be there for when you come back. That monster... Continue reading
  • Small steps toward a working intro level
    January 18, 2023 by Gifthammer
    First off, sorry to whoever found and downloaded last night’s build, and thank you for trying it anyway! This build isn’t perfect, but it IS fully playable from start to end screen like I wanted... Continue reading
  • Rebuild Mechanic Progress (+Linux option!)
    July 30, 2022 by Gifthammer
    The previous update was about getting repairable devices to interact with the player’s inventory. This update experiments with how to make different repair recipes change the core behavior of a devi... Continue reading
  • FPV Character Prototype
    July 10, 2022 by Gifthammer
    Outrun Ullage receives its first playable prototype version. I’m still just refining the character movement and the core game mechanic of repairing broken devices. The demo has no win state yet, but... Continue reading
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