Created for Godot Wild Jam #56

NOTE: project is unfinished and has no beatable objective. You can only roam the WIP environment.

"The monsters to fear the most are those that live only inside our own head." --unkown

A girl wakes up to find her home ready to be swallowed up by the storm-logged river at any moment. She hears a cry from one of the nearby platforms and sees a small figure waving frantically for help. She knows she needs to go help, but is it safe to? Did last night's storm blow in something besides trash and mud?

Surely, something is stalking her beneath the surface right now.

The value I got from the project was exporting a Godot 4 project for the first time and the lessons learned about how GD Script has changed. If you want to see the results for yourself, download and play around with the files from GitHub: https://github.com/LanceMuch7/GWJ-56-OurMindsEye

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